少年修仙传客户端代码仓库
client_linchunjie
2018-08-23 522ca3468a56c88cb15eaa428eb7499d3dba386f
System/BlastFurnace/GetEquipPathTips.cs
@@ -280,30 +280,34 @@
                        break;
                    case 1:
                        realmTitleText.gameObject.SetActive(true);
                        realmImg.gameObject.SetActive(true);
                        realmTitleText.text = Language.Get("RealmLimit1");
                        RealmConfig realmConfig = ConfigManager.Instance.GetTemplate<RealmConfig>(itemAttrData.itemConfig.RealmLimit);
                        if (itemAttrData.itemConfig.RealmLimit <= 0)
                        if(itemAttrData.isHavePutLimit)
                        {
                            realmImg.SetSprite("NoRealm");
                        }
                        else
                        {
                            if (realmConfig != null)
                            realmTitleText.gameObject.SetActive(true);
                            realmImg.gameObject.SetActive(true);
                            realmTitleText.text = Language.Get("RealmLimit1");
                            RealmConfig realmConfig = Config.Instance.Get<RealmConfig>(itemAttrData.itemConfig.RealmLimit);
                            if (itemAttrData.itemConfig.RealmLimit <= 0)
                            {
                                realmImg.SetSprite(realmConfig.Img);
                                realmImg.SetSprite("NoRealm");
                            }
                            else
                            {
                                if (realmConfig != null)
                                {
                                    realmImg.SetSprite(realmConfig.Img);
                                }
                            }
                            if (PlayerDatas.Instance.baseData.realmLevel >= itemAttrData.itemConfig.RealmLimit)
                            {
                                realmTitleText.color = conditionColor;
                            }
                            else
                            {
                                realmTitleText.color = UIHelper.GetUIColor(TextColType.Red);
                            }
                        }
                        if (PlayerDatas.Instance.baseData.realmLevel >= itemAttrData.itemConfig.RealmLimit)
                        {
                            realmTitleText.color = conditionColor;
                        }
                        else
                        {
                            realmTitleText.color = UIHelper.GetUIColor(TextColType.Red);
                        }
                        break;
                    case 2:
                        RefreshNeedPointUI();