System/MainInterfacePanel/CapacityDelayModel.cs
@@ -19,7 +19,7 @@ public override void Init() { //TreasureNewGotWin.CloseTreasureNewGotWinEvent +=CloseTreasureNewGot; var TreasureValue = ConfigManager.Instance.GetAllValues<TreasureConfig>(); var TreasureValue = Config.Instance.GetAllValues<TreasureConfig>(); foreach (var value in TreasureValue) { if (!CounterpartMapList.Contains(value.MapId)&& value.MapId!=0)