System/MainInterfacePanel/DialogueDuidanceWin.cs
@@ -297,7 +297,12 @@ string npcIcon = configStoryMissions.NpcIcon[IsMultistage]; UI3DModelExhibition.Instance.ShowNPC(npcId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_NPCIcon, false, true); var data = new UI3DModelExhibition.UI3DNPCExhibitionData() { npcId = npcId, isDialogue = true, }; UI3DModelExhibition.Instance.ShowNPC(m_NPCIcon,data); } typesPeaker = type; }