System/Pet/PetAttributeMethods.cs
@@ -190,17 +190,8 @@ UIEffect uie = cell.transform.GetComponent<UIEffect>(); if (petmodel.ListEffectSkill.Contains(curPetSkillIds[skillIdIndex])) { if (!uie.IsPlaying) { uie.Play(); } } else { if (uie.IsPlaying) { uie.Stop(); } uie.Play(); } if (petmodel._DicPetBack.ContainsKey(petInfoConfig.ID)) {