Core/ResModule/GameObjectPoolManager.cs
@@ -565,6 +565,7 @@ DebugItem _debugItem = Instance.m_DebugInstIDDict[_go.GetInstanceID()]; _debugItem.transform.SetParent(m_DebugFree); #endif _go.transform.SetParent(Instance.m_TargetContainer); _go.transform.position = Constants.Special_Hide_Position; if (releaseCallBack != null)