Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -704,7 +704,8 @@ hero.CalculateMoveSpeed((ushort)extersion.SpeedValue); } break; case PlayerDataType.DungeonLineId: case PlayerDataType.LuckPer: extersion.luckPer = (int)value; break; case PlayerDataType.PetDamPer: extersion.PetDamPer = (int)value;