少年修仙传客户端代码仓库
client_Wu Xijin
2019-03-08 5e14dd1ce56b535004f05fb8dac7fcd1e94c8294
Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -38,10 +38,10 @@
    private int m_Tick;
    public uint crossServerTick;
    public event Action OnRoleAttrRefresh;
    public event Action worldLevelUpdateEvent;
    public event Action<E_AttackMode> OnSwitchAttackMode;
    public event Action InitPlayerInfoEvent;
    public event Action RefreshPlayerInfoEvent;
    public event Action playerDataUpdateEvent;
    public event Action<PlayerDataType> playerDataRefreshEvent;
    public event Action<PlayerDataType, int> attributePromoteEvent;
    public event Action<long> spNewGetEvent;
@@ -52,9 +52,9 @@
    {
        baseData.UpdateData(data);
        HangUpSetModel.Instance.SetOfflinePluginTime((int)baseData.hangTime);
        if (InitPlayerInfoEvent != null)
        if (playerDataUpdateEvent!=null)
        {
            InitPlayerInfoEvent();
            playerDataUpdateEvent();
        }
    }
@@ -67,9 +67,9 @@
            CameraController.Instance.Apply();
        }
        if (InitPlayerInfoEvent != null)
        if (playerDataUpdateEvent != null)
        {
            InitPlayerInfoEvent();
            playerDataUpdateEvent();
        }
    }
@@ -77,9 +77,9 @@
    {
        RefreshProperty(false, PlayerDataType.HP, hp);
        if (RefreshPlayerInfoEvent != null)
        if (playerDataUpdateEvent != null)
        {
            RefreshPlayerInfoEvent();
            playerDataUpdateEvent();
        }
        if (playerDataRefreshEvent != null)
@@ -92,9 +92,9 @@
    {
        UpdatePlayerData(vNetData);
        StoreModel.RefreshTCBPlayerData(vNetData);
        if (RefreshPlayerInfoEvent != null)
        if (playerDataUpdateEvent != null)
        {
            RefreshPlayerInfoEvent();
            playerDataUpdateEvent();
        }
    }
@@ -143,9 +143,9 @@
            UpdatePlayerData(data);
        }
        if (RefreshPlayerInfoEvent != null)
        if (playerDataUpdateEvent != null)
        {
            RefreshPlayerInfoEvent();
            playerDataUpdateEvent();
        }
    }
@@ -951,9 +951,9 @@
    {
        this.worldLv = worldLv;
        this.worldExpRate = worldExpRate;
        if (OnRoleAttrRefresh != null)
        if (worldLevelUpdateEvent != null)
        {
            OnRoleAttrRefresh();
            worldLevelUpdateEvent();
        }
    }