| | |
| | | SuccessfulBiddingObj.SetActive(true);
|
| | | transactionStatusText.gameObject.SetActive(false);
|
| | | AuctionFailedObj.SetActive(false);
|
| | | SuccessfulBiddingText.text = Language.Get("PMH_13");
|
| | | var name = UIHelper.ServerStringTrim(auctionRecord.BidderName);
|
| | | SuccessfulBiddingText.text = Language.Get("PMH_15", name);
|
| | | JadeMoney.text = auctionRecord.BidderPrice.ToString();
|
| | | break;
|
| | | case 2://回收
|
| | |
| | | transactionStatusText.gameObject.SetActive(false);
|
| | | AuctionFailedObj.SetActive(false);
|
| | | string strName = string.Empty;
|
| | | var name = UIHelper.ServerStringTrim(auctionRecord.BidderName);
|
| | | SuccessfulBiddingText.text = Language.Get("PMH_15", name);
|
| | | SuccessfulBiddingText.text = Language.Get("PMH_13");
|
| | | JadeMoney.text = auctionRecord.BidderPrice.ToString();
|
| | | break;
|
| | | case 4://竞价失败
|