| | |
| | | {
|
| | | GodBeastClass godBeastClass = new GodBeastClass();
|
| | | godBeastClass.GodBeastNumber = key;
|
| | | godBeastClass.GodBeastPart = itemModel[i].equipPlace;
|
| | | godBeastClass.GodBeastPart = itemModel[i].config.EquipPlace;
|
| | | godBeastClass.GodBeastQuality = itemModel[i].config.ItemColor;
|
| | | godBeastClass.GodBeastStar = itemModel[i].config.StarLevel;
|
| | | godBeastClass.EquipScore = itemModel[i].equipScore;
|
| | |
| | | godBeastClass.GodBeastLv = IudetDogzEquipPlus[0];
|
| | | godBeastClass.GodBeasProficiency = IudetDogzEquipPlus[1];
|
| | | }
|
| | | godBeastClass.LocationMarker = itemModel[i].equipPlace * 100 + key;
|
| | | godBeastClass.LocationMarker = itemModel[i].config.EquipPlace * 100 + key;
|
| | | GodBeastList.Add(godBeastClass);
|
| | | }
|
| | | }
|