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| | | public class RuntimeLogUtility : MonoBehaviour
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| | | {
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| | | private static string LS_Key_ForceAutoFight = "LS_Key_ForceAutoFight";
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| | |
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| | | public static bool s_BattleLog = false;
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| | | public static bool s_MoveLog = false;
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| | | public static bool s_ForceOneEnemy = false;
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| | |
| | | public static bool s_UseKeyBoardCastSkill = false;
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| | | public static bool s_LogMoveDistance = false;
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| | | public static bool s_SkillEffectLog = false;
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| | | public static bool s_forceAutoFight = false;
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| | | public static bool s_forceAutoFight
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| | | {
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| | | get
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| | | {
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| | | #if UNITY_EDITOR
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| | | return EditorPrefs.GetBool("LS_Key_ForceAutoFight", true);
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| | | #else
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| | | return true;
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| | | #endif
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| | | }
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| | |
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| | | set
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| | | {
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| | | #if UNITY_EDITOR
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| | | EditorPrefs.SetBool("LS_Key_ForceAutoFight", value);
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| | | #endif
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| | | }
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| | | }
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| | | public static string s_LogPath;
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| | | static readonly Dictionary<uint, StringBuilder> s_LogDict = new Dictionary<uint, StringBuilder>();
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| | | static readonly List<string> s_LogList = new List<string>();
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