Fight/Stage/Dungeon/MapTransfer.cs
@@ -73,7 +73,7 @@ if (transportModel.TransportType == 1) { if (_model.IsMapUnLocked(transportModel.TargetMapID)) if (_model.IsMapUnlocked(transportModel.TargetMapID)) { C0807_tagCChangeMap _proto = new C0807_tagCChangeMap(); _proto.TransportID = TransportID;