System/FindPrecious/RewardPreviewGroup.cs
@@ -13,8 +13,7 @@ [XLua.LuaCallCSharp] public class RewardPreviewGroup : MonoBehaviour { [SerializeField] ItemBehaviour[] m_ItemBehaviours; [SerializeField] ItemBehaviour[] m_ItemBehaviours; public void Display(List<Item> _items) { @@ -113,15 +112,6 @@ Display(items); } public void Hide() { for (int i = 0; i < m_ItemBehaviours.Length; i++) { m_ItemBehaviours[i].gameObject.SetActive(false); } } }