UI/Common/UI3DHeroSkillShow.cs
@@ -279,6 +279,7 @@ if (m_SkillExtraSfx != null) { m_SkillExtraSfx.duration = effect.duration; m_SkillExtraSfx.transform.localPosition = effect.position; } } @@ -310,6 +311,7 @@ public float startTime; public float duration; public string parentName; public Vector3 position; } [Serializable]