System/Dogz/DogzWin.cs
@@ -70,8 +70,9 @@ } private void OnOpenFuncEvent(int order) private void OnOpenFuncEvent(int order,int equipIndex) { ModelCenter.Instance.GetModel<GodBeastModel>().ItemPlace = equipIndex; funcBtnGroup.TriggerByOrder(order); if(WindowCenter.Instance.CheckOpen<DogzPackWin>()) {