System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -1308,6 +1308,12 @@ { yield break; } if (CrossServerUtility.IsCrossServer()) { yield break; } if (BountyDic.ContainsKey(_taskID) || FairyAuDic.ContainsKey(_taskID)) { yield return WaitingForSecondConst.WaitMS800;//缓冲一秒再进行