Core/NetworkPackage/Socket/ClientSocket.cs
@@ -332,7 +332,7 @@ } protocol.CombineDatas(encoder); #if UNITY_EDITOR NetPkgCtl.AddNetPkg(socketType, protocol.vInfoCont, NetPkgType.Client, protocol.ToString(), FieldPrint.PrintFields(protocol), FieldPrint.PrintFieldsExpand(protocol, true)); NetPkgCtl.RecordPackage(socketType, protocol.vInfoCont, NetPackagetType.Client, protocol.ToString(), FieldPrint.PrintFields(protocol), FieldPrint.PrintFieldsExpand(protocol, true)); #endif sendBytesTotal += protocol.combineBytes.Length; SendBytes(protocol.combineBytes);