System/JadeDynastyTower/JadeDynastyTowerBehaviour.cs
@@ -55,9 +55,24 @@ { m_Tower.verticalNormalizedPosition = 0f; } else if (floorIndex > floors.Count - 3) else if (floorIndex >= floors.Count - 2) { m_Tower.verticalNormalizedPosition = 1f; var hasTop = model.IsTopFloor(floors[floors.Count - 1]); if (hasTop) { if (floorIndex >= floors.Count - 1) { m_Tower.verticalNormalizedPosition = 1f; } else { m_Tower.verticalNormalizedPosition = 0.5f; } } else { m_Tower.verticalNormalizedPosition = 1f; } } else {