| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Friday, November 02, 2018 |
| | | // [ Date ]: Monday, November 05, 2018 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | |
| | | public string leftBubbleIcon { get ; private set; }
|
| | | public string rightBubbleIcon { get ; private set; }
|
| | | public int[] leftOffset;
|
| | | public int[] rightOffset; |
| | | public int[] rightOffset;
|
| | | public string Icon { get ; private set; } |
| | | |
| | | public override string getKey() |
| | | { |
| | |
| | | for (int i=0;i<rightOffsetStringArray.Length;i++) |
| | | { |
| | | int.TryParse(rightOffsetStringArray[i],out rightOffset[i]); |
| | | } |
| | | }
|
| | | |
| | | Icon = rawContents[8].Trim(); |
| | | } |
| | | catch (Exception ex) |
| | | { |