| | |
| | |
|
| | | public List<int> dungeonCanUseMoneyIds { get; private set; }
|
| | |
|
| | | public Dictionary<int, int> dungeonRebornClientTimes { get; private set; }
|
| | | public int[] CompareEquipPlaces { get; private set;}
|
| | |
|
| | | public void Init()
|
| | | {
|
| | | try
|
| | | {
|
| | | CompareEquipPlaces = GetIntArray("EquipUpType");
|
| | | greatMasterStartLV = GetInt("GreatMasterStartLV");
|
| | | playerMaxLevel = GetInt("PlayerMaxLV");
|
| | | potentialUpSuccessRecommend = GetFloat("SPSkillType", 2) * 0.0001f;
|
| | |
| | | inGameDownLoadHighestLevelPoint = GetInt("DownReward", 2);
|
| | |
|
| | | dungeonCanUseMoneyIds = new List<int>(GetIntArray("FBEnterTickeyAuto", 1));
|
| | | dungeonRebornClientTimes = ConfigParse.GetDic<int, int>(GetInputString("DuplicatesRebornTime", 2));
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|