| | |
| | | ActivateShow.complelteFlySkillEvent -= ComplelteFlySkillEvent;
|
| | | AutoHammerWin.onConfirm -= OnAutoHammerConfirm;
|
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitializeEvent;
|
| | | UI3DTreasureExhibition.Instance.StopShow();
|
| | | UI3DTreasureExhibition.Instance.Stop();
|
| | | }
|
| | |
|
| | | protected override void LateUpdate()
|
| | |
| | | private void DisplayGodWeaponModel()
|
| | | {
|
| | | m_GodWeaponModel.gameObject.SetActive(true);
|
| | | UI3DTreasureExhibition.Instance.BeginShowGodWeapon(model.selectType, m_GodWeaponModel);
|
| | | UI3DTreasureExhibition.Instance.ShowGodWeapon(model.selectType, m_GodWeaponModel);
|
| | | }
|
| | |
|
| | | private bool TryGetGodWeaponType(int skillId, out int type, out int index)
|