| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Thursday, August 02, 2018 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | | using System; |
| | | |
| | | namespace TableConfig { |
| | | |
| | | |
| | | public partial class NPCConfig : ConfigBase { |
| | | |
| | | public int NPCID { get ; private set ; } |
| | | public int NPCType { get ; private set ; } |
| | | public string MODE { get ; private set; } |
| | | public string charName { get ; private set; } |
| | | public int NPCLV { get ; private set ; } |
| | | public float ModleHeight { get ; private set; } |
| | | public float ModelRadius { get ; private set; } |
| | | public float ModeProportion { get ; private set; } |
| | | public Vector3 UIModeLOffset { get ; private set; } |
| | | public float UIModeLProportion { get ; private set; } |
| | | public Vector3 UIModelRotation { get ; private set; } |
| | | public int CanDeadFly { get ; private set ; } |
| | | public int Country { get ; private set ; } |
| | | public int MinAtk { get ; private set ; } |
| | | public int MaxAtk { get ; private set ; } |
| | | public int Def { get ; private set ; } |
| | | public int Realm { get ; private set ; } |
| | | public int PoisionAtk { get ; private set ; } |
| | | public int FireAtk { get ; private set ; } |
| | | public int IceAtk { get ; private set ; } |
| | | public int PoisionDef { get ; private set ; } |
| | | public int IceDef { get ; private set ; } |
| | | public int AtkInterval { get ; private set ; } |
| | | public int Hit { get ; private set ; } |
| | | public int MissRate { get ; private set ; } |
| | | public int SuperHiteRate { get ; private set ; } |
| | | public int OrgSpeed { get ; private set ; } |
| | | public int MoveType { get ; private set ; } |
| | | public int AtkDist { get ; private set ; } |
| | | public int Skill1 { get ; private set ; } |
| | | public int Skill2 { get ; private set ; } |
| | | public int Skill3 { get ; private set ; } |
| | | public int Skill4 { get ; private set ; } |
| | | public int Skill5 { get ; private set ; } |
| | | public int Skill6 { get ; private set ; } |
| | | public int Skill7 { get ; private set ; } |
| | | public int Skill8 { get ; private set ; } |
| | | public int AtkType { get ; private set ; } |
| | | public int Sight { get ; private set ; } |
| | | public int MoveArea { get ; private set ; } |
| | | public int DHP { get ; private set ; } |
| | | public int MaxHPEx { get ; private set ; } |
| | | public int IsBoss { get ; private set ; } |
| | | public int SP { get ; private set ; } |
| | | public int AIType { get ; private set ; } |
| | | public int CanAttack { get ; private set ; } |
| | | public float weight { get ; private set; } |
| | | public string HeadPortrait { get ; private set; } |
| | | public int Show { get ; private set ; } |
| | | public int AtkFeedback { get ; private set ; } |
| | | public int hurtFeedback { get ; private set ; } |
| | | public int AutomaticFace { get ; private set ; } |
| | | public int Dig { get ; private set ; } |
| | | public int[] Sounds; |
| | | public int LifeBarCount { get ; private set ; } |
| | | public int NPCEffect { get ; private set ; } |
| | | public int NPCSpeakID { get ; private set ; } |
| | | |
| | | public override string getKey() |
| | | { |
| | | return NPCID.ToString(); |
| | | } |
| | | |
| | | public override void Parse() { |
| | | try |
| | | { |
| | | NPCID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; |
| | | |
| | | NPCType=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; |
| | | |
| | | MODE = rawContents[2].Trim(); |
| | | |
| | | charName = rawContents[3].Trim(); |
| | | |
| | | NPCLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; |
| | | |
| | | ModleHeight=IsNumeric(rawContents[5]) ? float.Parse(rawContents[5]):0; |
| | | |
| | | ModelRadius=IsNumeric(rawContents[6]) ? float.Parse(rawContents[6]):0; |
| | | |
| | | ModeProportion=IsNumeric(rawContents[7]) ? float.Parse(rawContents[7]):0; |
| | | |
| | | UIModeLOffset=rawContents[8].Vector3Parse(); |
| | | |
| | | UIModeLProportion=IsNumeric(rawContents[9]) ? float.Parse(rawContents[9]):0; |
| | | |
| | | UIModelRotation=rawContents[10].Vector3Parse(); |
| | | |
| | | CanDeadFly=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; |
| | | |
| | | Country=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; |
| | | |
| | | MinAtk=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; |
| | | |
| | | MaxAtk=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; |
| | | |
| | | Def=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; |
| | | |
| | | Realm=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; |
| | | |
| | | PoisionAtk=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; |
| | | |
| | | FireAtk=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; |
| | | |
| | | IceAtk=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; |
| | | |
| | | PoisionDef=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; |
| | | |
| | | IceDef=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; |
| | | |
| | | AtkInterval=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; |
| | | |
| | | Hit=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; |
| | | |
| | | MissRate=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; |
| | | |
| | | SuperHiteRate=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; |
| | | |
| | | OrgSpeed=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; |
| | | |
| | | MoveType=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; |
| | | |
| | | AtkDist=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; |
| | | |
| | | Skill1=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; |
| | | |
| | | Skill2=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; |
| | | |
| | | Skill3=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; |
| | | |
| | | Skill4=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; |
| | | |
| | | Skill5=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; |
| | | |
| | | Skill6=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; |
| | | |
| | | Skill7=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; |
| | | |
| | | Skill8=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; |
| | | |
| | | AtkType=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; |
| | | |
| | | Sight=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; |
| | | |
| | | MoveArea=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; |
| | | |
| | | DHP=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; |
| | | |
| | | MaxHPEx=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; |
| | | |
| | | IsBoss=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; |
| | | |
| | | SP=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; |
| | | |
| | | AIType=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; |
| | | |
| | | CanAttack=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; |
| | | |
| | | weight=IsNumeric(rawContents[46]) ? float.Parse(rawContents[46]):0; |
| | | |
| | | HeadPortrait = rawContents[47].Trim(); |
| | | |
| | | Show=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; |
| | | |
| | | AtkFeedback=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; |
| | | |
| | | hurtFeedback=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; |
| | | |
| | | AutomaticFace=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; |
| | | |
| | | Dig=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0; |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Monday, August 20, 2018
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using UnityEngine;
|
| | | using System;
|
| | |
|
| | | namespace TableConfig {
|
| | |
|
| | | |
| | | public partial class NPCConfig : ConfigBase {
|
| | |
|
| | | public int NPCID { get ; private set ; }
|
| | | public int NPCType { get ; private set ; }
|
| | | public string MODE { get ; private set; } |
| | | public string charName { get ; private set; } |
| | | public int NPCLV { get ; private set ; }
|
| | | public float ModleHeight { get ; private set; } |
| | | public float ModelRadius { get ; private set; } |
| | | public float ModeProportion { get ; private set; } |
| | | public Vector3 UIModeLOffset { get ; private set; } |
| | | public float UIModeLProportion { get ; private set; } |
| | | public Vector3 UIModelRotation { get ; private set; } |
| | | public int CanDeadFly { get ; private set ; }
|
| | | public int Country { get ; private set ; }
|
| | | public int MinAtk { get ; private set ; }
|
| | | public int MaxAtk { get ; private set ; }
|
| | | public int Def { get ; private set ; }
|
| | | public int Realm { get ; private set ; }
|
| | | public int PoisionAtk { get ; private set ; }
|
| | | public int FireAtk { get ; private set ; }
|
| | | public int IceAtk { get ; private set ; }
|
| | | public int PoisionDef { get ; private set ; }
|
| | | public int IceDef { get ; private set ; }
|
| | | public int AtkInterval { get ; private set ; }
|
| | | public int Hit { get ; private set ; }
|
| | | public int MissRate { get ; private set ; }
|
| | | public int SuperHiteRate { get ; private set ; }
|
| | | public int OrgSpeed { get ; private set ; }
|
| | | public int MoveType { get ; private set ; }
|
| | | public int AtkDist { get ; private set ; }
|
| | | public int Skill1 { get ; private set ; }
|
| | | public int Skill2 { get ; private set ; }
|
| | | public int Skill3 { get ; private set ; }
|
| | | public int Skill4 { get ; private set ; }
|
| | | public int Skill5 { get ; private set ; }
|
| | | public int Skill6 { get ; private set ; }
|
| | | public int Skill7 { get ; private set ; }
|
| | | public int Skill8 { get ; private set ; }
|
| | | public int AtkType { get ; private set ; }
|
| | | public int Sight { get ; private set ; }
|
| | | public int MoveArea { get ; private set ; }
|
| | | public int DHP { get ; private set ; }
|
| | | public int MaxHPEx { get ; private set ; }
|
| | | public int IsBoss { get ; private set ; }
|
| | | public int SP { get ; private set ; }
|
| | | public int AIType { get ; private set ; }
|
| | | public int CanAttack { get ; private set ; }
|
| | | public float weight { get ; private set; } |
| | | public string HeadPortrait { get ; private set; } |
| | | public int Show { get ; private set ; }
|
| | | public int AtkFeedback { get ; private set ; }
|
| | | public int hurtFeedback { get ; private set ; }
|
| | | public int AutomaticFace { get ; private set ; }
|
| | | public int Dig { get ; private set ; }
|
| | | public int[] Sounds;
|
| | | public int LifeBarCount { get ; private set ; }
|
| | | public int NPCEffect { get ; private set ; }
|
| | | public int NPCSpeakID { get ; private set ; }
|
| | | public int ClientRealm { get ; private set ; }
|
| | |
|
| | | public override string getKey()
|
| | | {
|
| | | return NPCID.ToString();
|
| | | }
|
| | |
|
| | | public override void Parse() {
|
| | | try
|
| | | {
|
| | | NPCID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; |
| | | |
| | | NPCType=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; |
| | | |
| | | MODE = rawContents[2].Trim();
|
| | | |
| | | charName = rawContents[3].Trim();
|
| | | |
| | | NPCLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; |
| | | |
| | | ModleHeight=IsNumeric(rawContents[5]) ? float.Parse(rawContents[5]):0; |
| | | |
| | | ModelRadius=IsNumeric(rawContents[6]) ? float.Parse(rawContents[6]):0; |
| | | |
| | | ModeProportion=IsNumeric(rawContents[7]) ? float.Parse(rawContents[7]):0; |
| | | |
| | | UIModeLOffset=rawContents[8].Vector3Parse();
|
| | | |
| | | UIModeLProportion=IsNumeric(rawContents[9]) ? float.Parse(rawContents[9]):0; |
| | | |
| | | UIModelRotation=rawContents[10].Vector3Parse();
|
| | | |
| | | CanDeadFly=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; |
| | | |
| | | Country=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; |
| | | |
| | | MinAtk=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; |
| | | |
| | | MaxAtk=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; |
| | | |
| | | Def=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; |
| | | |
| | | Realm=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; |
| | | |
| | | PoisionAtk=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; |
| | | |
| | | FireAtk=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; |
| | | |
| | | IceAtk=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; |
| | | |
| | | PoisionDef=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; |
| | | |
| | | IceDef=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; |
| | | |
| | | AtkInterval=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; |
| | | |
| | | Hit=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; |
| | | |
| | | MissRate=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; |
| | | |
| | | SuperHiteRate=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; |
| | | |
| | | OrgSpeed=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; |
| | | |
| | | MoveType=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; |
| | | |
| | | AtkDist=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; |
| | | |
| | | Skill1=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; |
| | | |
| | | Skill2=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; |
| | | |
| | | Skill3=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; |
| | | |
| | | Skill4=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; |
| | | |
| | | Skill5=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; |
| | | |
| | | Skill6=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; |
| | | |
| | | Skill7=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; |
| | | |
| | | Skill8=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; |
| | | |
| | | AtkType=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; |
| | | |
| | | Sight=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; |
| | | |
| | | MoveArea=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; |
| | | |
| | | DHP=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; |
| | | |
| | | MaxHPEx=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; |
| | | |
| | | IsBoss=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; |
| | | |
| | | SP=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; |
| | | |
| | | AIType=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; |
| | | |
| | | CanAttack=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; |
| | | |
| | | weight=IsNumeric(rawContents[46]) ? float.Parse(rawContents[46]):0; |
| | | |
| | | HeadPortrait = rawContents[47].Trim();
|
| | | |
| | | Show=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; |
| | | |
| | | AtkFeedback=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; |
| | | |
| | | hurtFeedback=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; |
| | | |
| | | AutomaticFace=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; |
| | | |
| | | Dig=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0; |
| | | |
| | | string[] SoundsStringArray = rawContents[53].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | Sounds = new int[SoundsStringArray.Length]; |
| | | for (int i=0;i<SoundsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(SoundsStringArray[i],out Sounds[i]); |
| | | } |
| | | |
| | | LifeBarCount=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0; |
| | | |
| | | NPCEffect=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; |
| | | |
| | | NPCSpeakID=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | DesignDebug.Log(ex); |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | }
|
| | | |
| | | LifeBarCount=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0; |
| | | |
| | | NPCEffect=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; |
| | | |
| | | NPCSpeakID=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0; |
| | | |
| | | ClientRealm=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0; |
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | DebugEx.Log(ex);
|
| | | }
|
| | | }
|
| | | |
| | | }
|
| | |
|
| | | }
|
| | |
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| | |
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| | |
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| | |
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