System/DogzDungeon/DogzBoxBehaviour.cs
@@ -5,6 +5,7 @@ using UnityEngine; using System.Collections; using UnityEngine.UI; using TableConfig; namespace Snxxz.UI { @@ -20,7 +21,8 @@ public void Display() { timer = 0f; UI3DModelExhibition.Instance.ShowNPC(model.bigBoxNpcId, Vector3.zero, m_RawImage); var config = Config.Instance.Get<NPCConfig>(model.bigBoxNpcId); UI3DModelExhibition.Instance.ShowNPC(model.bigBoxNpcId, config.UIModeLOffset, config.UIModelRotation, m_RawImage); DisplayBoxSurplusInfo(); model.boxSurplusChangeEvent += OnBoxInfoUpdate; }