System/PlayerDead/PlayerDeadModel.cs
@@ -317,7 +317,7 @@ public bool IsCanInplaceReborn(int rebornPrice) { playerCoins = (int)PlayerDatas.Instance.baseData.Gold + (int)PlayerDatas.Instance.baseData.GoldPaper; playerCoins = (int)PlayerDatas.Instance.baseData.diamond + (int)PlayerDatas.Instance.baseData.bindDiamond; if (playerCoins >= rebornPrice) return true; else