少年修仙传客户端代码仓库
client_Wu Xijin
2019-03-10 72cd4396fa81eae0cde131d62fbaf1cf3d6ace0a
System/TreasureFindHost/TreasureFindHostModel.cs
@@ -11,7 +11,6 @@
    {
        private Dictionary<int, List<FindTreasureInfo>> findTreasureDict = new Dictionary<int, List<FindTreasureInfo>>();
        PackModel playerPack { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        PlayerSuitModel playerSuit { get { return ModelCenter.Instance.GetModel<PlayerSuitModel>(); } }
        TreasureModel treasureModel { get { return ModelCenter.Instance.GetModel<TreasureModel>(); } }
 
        public List<int> treasureIdlist { get; set; }
@@ -43,7 +42,6 @@
            SetTreasureCellRedKey();
            PlayerDatas.Instance.playerDataRefreshEvent += RefreshPlayerData;
            playerPack.refreshItemCountEvent += RefreshEquipInfo;
            playerSuit.RefreshSuitModelAct += RefreshSuitInfo;
            treasureModel.treasureStateChangeEvent += RefreshTreasureState;
            FuncConfigConfig SamboSpecialUnlock = FuncConfigConfig.Get("SamboSpecialUnlock");
            specEquipIds = ConfigParse.GetMultipleStr<int>(SamboSpecialUnlock.Numerical1);
@@ -92,7 +90,6 @@
        {
            PlayerDatas.Instance.playerDataRefreshEvent -= RefreshPlayerData;
            playerPack.refreshItemCountEvent -= RefreshEquipInfo;
            playerSuit.RefreshSuitModelAct -= RefreshSuitInfo;
            treasureModel.treasureStateChangeEvent -= RefreshTreasureState;
        }
@@ -191,25 +188,6 @@
            foreach(var condi in treasureInfo.needConditionsDict.Values)
            {
                progress = 0;
                foreach (var place in equipDict.Keys)
                {
                    int serverSuitLv = playerSuit.GetServerSuitLv(equipDict[place].itemPlace,condi[1]);
                    bool isMaker = playerSuit.IsMakerSuit((SuitType)condi[1], equipDict[place].config.ItemColor,
                        equipDict[place].config.StarLevel);
                    if (isMaker)
                    {
                        int realSuitLv = serverSuitLv;
                        if (equipDict[place].config.LV < serverSuitLv)
                        {
                            realSuitLv = equipDict[place].config.LV;
                        }
                        if(realSuitLv >= condi[0])
                        {
                            progress += 1;
                        }
                    }
                }
                if(progress >= treasureInfo.targetNum)
                {
                    return true;
@@ -435,26 +413,6 @@
            }
            return 0;
        }
        private void RefreshSuitInfo()
        {
            for(int i = 0; i < treasureIdlist.Count;i++)
            {
                if(i == 0)
                {
                    RedPointStateCtrl(treasureIdlist[i]);
                }
                else
                {
                    Treasure treasure = null;
                    treasureModel.TryGetTreasure(treasureIdlist[i-1], out treasure);
                    if(treasure != null && treasure.state == TreasureState.Collected)
                    {
                        RedPointStateCtrl(treasureIdlist[i]);
                    }
                }
            }
        }
        private void RefreshEquipInfo(PackType type, int index, int itemId)