Core/GameEngine/Model/Player/Realm/PlayerRealmData.cs
@@ -50,7 +50,8 @@ { return; } if (!WindowCenter.Instance.IsOpen<RealmUpHoldWin>() && !NewBieCenter.Instance.inGuiding && !BossShowModel.Instance.BossShowing) if (!WindowCenter.Instance.IsOpen<RealmUpHoldWin>() && !NewBieCenter.Instance.inGuiding && !BossShowModel.Instance.BossShowing && !FairyFeastTransmitShow.Instance.IsOpen) { WindowCenter.Instance.Open<RealmUpHoldWin>(); }