Fight/GameActor/GA_NpcClientFightNorm.cs @@ -161,7 +161,7 @@ { m_AIHandler = new AI_Npc_200(this, BornPos); } else if (NpcConfig.AIType == 198) else if (NpcConfig.AIType == 196) { m_AIHandler = new AI_Npc_198(this, BornPos); }