| | |
| | | if(isCoolEnd)
|
| | | {
|
| | | DebugEx.Log("UpdateCoolTime:" + _equip.itemId);
|
| | | ItemLogicUtility.Instance.PutOnItem(ItemWinBtnType.putOn,guid);
|
| | | ItemLogicUtility.Instance.PutOnItem(ItemOperateType.putOn,guid);
|
| | | ReportConfirmBetterEquip(guid);
|
| | | }
|
| | | }
|
| | |
| | | {
|
| | | if (itemModel == null
|
| | | || itemModel.config.EquipPlace > 12
|
| | | || itemModel.config.EquipPlace == (int)RoleEquipType.retWing
|
| | | || itemModel.config.EquipPlace == (int)RoleEquipType.retSpiritAnimal) return false;
|
| | | || itemModel.config.EquipPlace == (int)RoleEquipType.Wing
|
| | | || itemModel.config.EquipPlace == (int)RoleEquipType.SpiritAnimal) return false;
|
| | |
|
| | | int playerLv = PlayerDatas.Instance.baseData.LV;
|
| | | if (playerLv > autoEquipLvLimit) return false;
|