| | |
| | | int[] gemOpenLvs = packType == PackType.JadeDynastyItem ? itemTipsModel.jadeDynastyGemOpenLvs : itemTipsModel.gemOpenLvs;
|
| | | switch ((RoleEquipType)itemAttrData.itemConfig.EquipPlace)
|
| | | {
|
| | | case RoleEquipType.retWeapon:
|
| | | case RoleEquipType.retWeapon2:
|
| | | case RoleEquipType.retHat:
|
| | | case RoleEquipType.retClothes:
|
| | | case RoleEquipType.retBelt:
|
| | | case RoleEquipType.retTrousers:
|
| | | case RoleEquipType.retShoes:
|
| | | case RoleEquipType.retNeck:
|
| | | case RoleEquipType.retFairyCan:
|
| | | case RoleEquipType.retFairyCan2:
|
| | | case RoleEquipType.retSpiritAnimal:
|
| | | case RoleEquipType.Weapon:
|
| | | case RoleEquipType.Weapon2:
|
| | | case RoleEquipType.Hat:
|
| | | case RoleEquipType.Clothes:
|
| | | case RoleEquipType.Belt:
|
| | | case RoleEquipType.Trousers:
|
| | | case RoleEquipType.Shoes:
|
| | | case RoleEquipType.Neck:
|
| | | case RoleEquipType.FairyCan:
|
| | | case RoleEquipType.FairyCan2:
|
| | | case RoleEquipType.SpiritAnimal:
|
| | | case RoleEquipType.JadeDynasty_Cloak:
|
| | | case RoleEquipType.JadeDynasty_FaceMask:
|
| | | case RoleEquipType.JadeDynasty_Glove1:
|
| | |
| | | return;
|
| | | }
|
| | | break;
|
| | | case RoleEquipType.retWing:
|
| | | case RoleEquipType.Wing:
|
| | | gemAttr.SetActive(false);
|
| | | return;
|
| | | }
|