| | |
| | | private bool TryGetRemainTime(ItemModel model,out int seconds)
|
| | | {
|
| | | seconds = 0;
|
| | | if (model.config.EquipPlace != (int)RoleEquipType.retSpiritAnimal
|
| | | if (model.config.EquipPlace != (int)RoleEquipType.SpiritAnimal
|
| | | || model.config.ExpireTime <= 0) return false;
|
| | |
|
| | | ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(model.itemInfo.ItemGUID);
|
| | |
| | | ItemConfig itemConfig = ItemConfig.Get(compoundModel.makeID[0]);
|
| | | switch((RoleEquipType)itemConfig.EquipPlace)
|
| | | {
|
| | | case RoleEquipType.retSpiritAnimal:
|
| | | case RoleEquipType.SpiritAnimal:
|
| | | if (!composeWinModel.IsEnoughUnfixedMat(compoundModel))
|
| | | {
|
| | | ServerTipDetails.DisplayNormalTip(Language.Get("Compose101"));
|