| | |
| | | btnGroup.anchoredPosition3D = Vector3.zero;
|
| | | if (itemAttrData.tipsFuncBtnDic.Count > 0)
|
| | | {
|
| | | foreach (ItemWinBtnType key in itemAttrData.tipsFuncBtnDic.Keys)
|
| | | foreach (ItemOperateType key in itemAttrData.tipsFuncBtnDic.Keys)
|
| | | {
|
| | | Button btn = OnGUIButton(btnGroup.gameObject, operateBtn, key.ToString(), Language.Get(StringUtility.Contact("ItemHandle_", key.ToString())));
|
| | | if(itemAttrData.guid == playerPack.lookItemGUID && playerPack.lookLineIndex != -1)
|
| | | {
|
| | | switch (key)
|
| | | {
|
| | | case ItemWinBtnType.putOn:
|
| | | case ItemOperateType.putOn:
|
| | | SuccessConfig successConfig = SuccessConfig.Get(AchievementGoto.guideAchievementId);
|
| | | if (successConfig != null
|
| | | && (successConfig.Type == 39
|