System/KnapSack/Logic/SinglePackModel.cs
@@ -42,12 +42,12 @@ if (!packModelIndexDict.ContainsKey(itemInfo.ItemPlace)) { ItemModel itemModel = new ItemModel(packType); itemModel.SetItemModel(itemInfo); itemModel.SetItemInfo(itemInfo); packModelIndexDict.Add(itemInfo.ItemPlace, itemModel); } else { packModelIndexDict[itemInfo.ItemPlace].SetItemModel(itemInfo); packModelIndexDict[itemInfo.ItemPlace].SetItemInfo(itemInfo); } playerPack.SetItemGUIDDict(packModelIndexDict[itemInfo.ItemPlace]); }