System/KnapSack/New/CommonItemBaisc.cs
@@ -262,9 +262,9 @@ case PackType.Equip: switch ((RoleEquipType)equipPlace) { case RoleEquipType.retFairyCan: fairy01 = playerPack.GetItemModelByIndex(type,(int)RoleEquipType.retFairyCan); fairy02 = playerPack.GetItemModelByIndex(type, (int)RoleEquipType.retFairyCan2); case RoleEquipType.FairyCan: fairy01 = playerPack.GetItemModelByIndex(type,(int)RoleEquipType.FairyCan); fairy02 = playerPack.GetItemModelByIndex(type, (int)RoleEquipType.FairyCan2); if(fairy01 == null || fairy02 == null) { return 0;