| | |
| | | var equipInfo = equipInfos[i];
|
| | | switch ((RoleEquipType)equipInfo.ItemPlace)
|
| | | {
|
| | | case RoleEquipType.retFashionClothes:
|
| | | case RoleEquipType.FashionClothes:
|
| | | fashionClothes = (int)equipInfo.ItemID;
|
| | | break;
|
| | | case RoleEquipType.retFashionWeapon:
|
| | | case RoleEquipType.FashionWeapon:
|
| | | fashionWeapon = (int)equipInfo.ItemID;
|
| | | break;
|
| | | case RoleEquipType.retFashionWeapon2:
|
| | | case RoleEquipType.FashionWeapon2:
|
| | | fashionSecondary = (int)equipInfo.ItemID;
|
| | | break;
|
| | | case RoleEquipType.retWeapon:
|
| | | case RoleEquipType.Weapon:
|
| | | weaponItemId = (int)equipInfo.ItemID;
|
| | | break;
|
| | | case RoleEquipType.retClothes:
|
| | | case RoleEquipType.Clothes:
|
| | | clothesItemId = (int)equipInfo.ItemID;
|
| | |
|
| | | if (equipInfo.IsSuite == 1)
|
| | |
| | | }
|
| | | }
|
| | | break;
|
| | | case RoleEquipType.retWing:
|
| | | case RoleEquipType.Wing:
|
| | | wingsItemId = (int)equipInfo.ItemID;
|
| | | break;
|
| | | case RoleEquipType.retWeapon2:
|
| | | case RoleEquipType.Weapon2:
|
| | | secondaryItemId = (int)equipInfo.ItemID;
|
| | | break;
|
| | | }
|