少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-19 77561bb15f0a5d45146fdf454726393e3987cc23
System/Role/GodWeaponPreviewWin.cs
@@ -247,25 +247,25 @@
            var playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>();
            var clothes = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retClothes);
            var clothes = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Clothes);
            var clothesId = clothes == null ? 0 : (int)clothes.itemInfo.ItemID;
            var weapon = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retWeapon);
            var weapon = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Weapon);
            var weaponId = weapon == null ? 0 : (int)weapon.itemInfo.ItemID;
            var wings = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retWing);
            var wings = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Wing);
            var wingsId = wings == null ? 0 : (int)wings.itemInfo.ItemID;
            var secondary = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retWeapon2);
            var secondary = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.Weapon2);
            var secondaryId = secondary == null ? 0 : (int)secondary.itemInfo.ItemID;
            var fashionClothes = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retFashionClothes);
            var fashionClothes = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.FashionClothes);
            var fashionClothesId = fashionClothes == null ? 0 : (int)fashionClothes.itemInfo.ItemID;
            var fashionWeapon = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retFashionWeapon);
            var fashionWeapon = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.FashionWeapon);
            var fashionWeaponId = fashionWeapon == null ? 0 : (int)fashionWeapon.itemInfo.ItemID;
            var fashionSecondary = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.retFashionWeapon2);
            var fashionSecondary = playerPack.GetItemModelByIndex(PackType.Equip, (int)RoleEquipType.FashionWeapon2);
            var fashionSecondaryId = fashionSecondary == null ? 0 : (int)fashionSecondary.itemInfo.ItemID;
            int _suitLevel = 0;