System/BlastFurnace/GetEquipPathWin.cs
@@ -439,7 +439,14 @@ if (itemAttrData.isPreview) { legendCntPreview.gameObject.SetActive(true); legendCntPreview.text = itemTipsModel.GetEquipLegendAttrCntPreview(itemAttrData); if (itemAttrData.packType != PackType.rptDogzItem) { legendCntPreview.text = itemTipsModel.GetEquipLegendAttrCntPreview(itemAttrData); } else { legendCntPreview.text = itemTipsModel.GetDogzLegendAttrCntPreview(itemAttrData); } } else {