System/MainInterfacePanel/CombatModeWin.cs
@@ -50,7 +50,15 @@ { int MapID = PlayerDatas.Instance.baseData.MapID; var config = Config.Instance.Get<MapConfig>(MapID); AtkTypeList = pKModel.GetArea(config.AtkType).ToArray(); if (fairyGrabBossModel.grabBossHintOpen)//再前四章新手地图且在活动区域 { AtkTypeList = new int[] { 0, 5 }; } else { AtkTypeList = pKModel.GetArea(config.AtkType).ToArray(); } _PkType = Buffmodel.PkType;//获取当前PK状态 if (_PkType != 2) {