| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Friday, August 17, 2018 |
| | | // [ Date ]: Friday, September 21, 2018 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | |
| | | public int[] BaseAttrTypes;
|
| | | public int[] BaseAttrValues;
|
| | | public int[] HelpBattleSkills;
|
| | | public int FightPowerEx { get ; private set ; }
|
| | | public int[] EquipPlaceColorList; |
| | | |
| | | public override string getKey() |
| | |
| | | int.TryParse(HelpBattleSkillsStringArray[i],out HelpBattleSkills[i]); |
| | | }
|
| | |
|
| | | string[] EquipPlaceColorListStringArray = rawContents[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | FightPowerEx=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; |
| | | |
| | | string[] EquipPlaceColorListStringArray = rawContents[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | EquipPlaceColorList = new int[EquipPlaceColorListStringArray.Length]; |
| | | for (int i=0;i<EquipPlaceColorListStringArray.Length;i++) |
| | | { |