| | |
| | | {
|
| | | m_PaymentTable["RechargeChannel"] = "1";
|
| | | }
|
| | | else if (ChannelPlatform == E_ChannelPlatform.Sp)
|
| | | {
|
| | | m_PaymentTable["RechargeChannel"] = "2";
|
| | | }
|
| | |
|
| | | var _stringBuilder = new System.Text.StringBuilder();
|
| | | var _md5Body = _stringBuilder.Append(m_PaymentTable["AppID"]).
|
| | |
| | | {
|
| | | m_Json.Clear();
|
| | | m_Json["code"] = CodeU2A.RoleLogin;
|
| | |
|
| | | m_Json["roleID"] = roleID;
|
| | | m_Json["roleName"] = roleName;
|
| | | m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
|
| | | m_Json["level"] = lv;
|
| | | m_Json["vipLevel"] = vipLV;
|
| | | m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
|
| | | m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
|
| | | m_Json["level"] = PlayerDatas.Instance.baseData.LV;
|
| | | m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
|
| | | m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
|
| | | m_Json["gameName"] = VersionConfig.Get().productName;
|
| | | m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
|
| | |
|
| | | SendMessageToSDK(m_Json);
|
| | | }
|
| | |
|
| | | public void RoleLevelUp()
|
| | | {
|
| | | m_Json.Clear();
|
| | | m_Json["code"] = CodeU2A.RoleLevelUp;
|
| | |
|
| | | m_Json["roleID"] = PlayerDatas.Instance.PlayerId.ToString();
|
| | | m_Json["roleName"] = PlayerDatas.Instance.baseData.PlayerName;
|
| | | m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
|
| | | m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
|
| | | m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
|
| | | m_Json["level"] = PlayerDatas.Instance.baseData.LV;
|
| | | m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
|
| | | m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
|
| | | m_Json["gameName"] = VersionConfig.Get().productName;
|
| | | m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
|
| | |
|
| | | SendMessageToSDK(m_Json);
|
| | | }
|
| | |
|