Core/SFX/SFXPlayUtility.cs
@@ -21,11 +21,6 @@ SFXController _controller = Play(id, parent, scale); if (_controller != null) { _controller.gameObject.SetLayer(LayerUtility.BattleEffect, true); } return _controller; } @@ -79,11 +74,6 @@ public SFXController PlayBattleEffect(int id, Vector3 position, Vector3 forward, float scale = 1f) { SFXController _controller = Play(id, position, forward, scale); if (_controller != null) { _controller.gameObject.SetLayer(LayerUtility.BattleEffect, true); } return _controller; }