少年修仙传客户端代码仓库
client_linchunjie
2018-09-25 78bfe524ea4776c47f6314e56e97f39970b00fce
Fight/Actor/Skill/FlyObject/FoTransmit.cs
@@ -108,21 +108,23 @@
                    if (m_FoTransMit.ammoEffectId > 0)
                    {
                        SFXController _sfx = SFXPlayUtility.Instance.PlayBattleEffect(m_FoTransMit.ammoEffectId, _fight);
                        if (_sfx)
                        if (BattleEffectPlayRule.Instance.CanPlay(m_InitInfo.casterServerObjID))
                        {
                            _sfx.duration = m_FoTransMit.eachLastTime;
                            FoTransmitController _controller = _sfx.AddMissingComponent<FoTransmitController>();
                            _controller.start = _start;
                            _controller.end = _end;
                            _controller.transmit = _sfx;
                            _controller.enabled = true;
                            _sfx.m_OnFinished += OnSFXDisable;
                            SFXController _sfx = SFXPlayUtility.Instance.PlayBattleEffect(m_FoTransMit.ammoEffectId, _fight);
                            if (_sfx)
                            {
                                _sfx.duration = m_FoTransMit.eachLastTime;
                                FoTransmitController _controller = _sfx.AddMissingComponent<FoTransmitController>();
                                _controller.start = _start;
                                _controller.end = _end;
                                _controller.transmit = _sfx;
                                _controller.enabled = true;
                                _sfx.m_OnFinished += OnSFXDisable;
                            m_CacheAllEffect.Add(_sfx);
                                m_CacheAllEffect.Add(_sfx);
                            }
                            //Debug.LogFormat("播放特效: 开始: {0}, 结束: {1}", _start, _end);
                        }
                        //Debug.LogFormat("播放特效: 开始: {0}, 结束: {1}", _start, _end);
                    }
                    if (_target2 != null)