| | |
| | | playerName.text = PlayerDatas.Instance.baseData.PlayerName;
|
| | | playerContent.text = m_DialogConfig.content;
|
| | |
|
| | | UI3DModelExhibition.Instance.BeginShowPlayer(playerIcon, PlayerDatas.Instance.baseData.Job, true);
|
| | | UI3DModelExhibition.Instance.ShowPlayer(playerIcon, PlayerDatas.Instance.baseData.Job, true);
|
| | | }
|
| | | else
|
| | | {
|
| | |
| | | npcContent.text = m_DialogConfig.content;
|
| | |
|
| | | var npcConfig = Config.Instance.Get<NPCConfig>(m_DialogConfig.npcId);
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(m_DialogConfig.npcId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, npcIcon, false, true);
|
| | | UI3DModelExhibition.Instance.ShowNPC(m_DialogConfig.npcId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, npcIcon, false, true);
|
| | | }
|
| | |
|
| | | if (m_DialogConfig.TalkID != 0)
|