| | |
| | | model.SelectEquipClassEvent += SelectEquipClassEvent;
|
| | | packModel.RefreshItemCountAct += RefreshItemCountAct;
|
| | | Display();
|
| | | JumpToRedpoint();
|
| | | }
|
| | |
|
| | | protected override void OnAfterOpen()
|
| | |
| | |
|
| | | private void RefreshItemCountAct(PackType packtype, int arg2, int itemId)
|
| | | {
|
| | | if (packtype == PackType.rptItem && model.trialTokens.Contains(itemId))
|
| | | var config = Config.Instance.Get<ItemConfig>(itemId);
|
| | | if (config == null)
|
| | | {
|
| | | m_Controller.m_Scorller.RefreshActiveCellViews();
|
| | | DisplayTokens();
|
| | | return;
|
| | | }
|
| | | if (packtype == PackType.rptItem)
|
| | | {
|
| | | if (model.trialTokens.Contains(itemId) || config.EquipPlace > 0)
|
| | | {
|
| | | m_Controller.m_Scorller.RefreshActiveCellViews();
|
| | | DisplayTokens();
|
| | | }
|
| | | }
|
| | | else if (packtype == PackType.rptEquip)
|
| | | {
|
| | |
| | | DisplayTokens();
|
| | | bool _up = m_SelectClassBehaviour.gameObject.activeSelf;
|
| | | m_SelectClassUp.transform.localEulerAngles = Vector3.zero.SetZ(_up ? 0 : 180);
|
| | | JumpToRedpoint();
|
| | | }
|
| | |
|
| | | private void JumpToRedpoint()
|
| | | {
|
| | | if (model.selectEquipClass == 1)
|
| | | {
|
| | | var trialClasses = model.GetTotalClass();
|
| | | var index = 0;
|
| | | for (int i = 0; i < trialClasses.Count; i++)
|
| | | {
|
| | | var line = 0;
|
| | | index += 1;
|
| | | if (JumpToRedpoint(trialClasses[i], out line))
|
| | | {
|
| | | m_Controller.JumpIndex(index + line);
|
| | | return;
|
| | | }
|
| | | else
|
| | | {
|
| | | List<TrialExchangeConfig> list;
|
| | | if (model.TryGetTrialExchanges(trialClasses[i], out list))
|
| | | {
|
| | | index += Mathf.CeilToInt((float)list.Count / 3);
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | var line = 0;
|
| | | JumpToRedpoint(model.selectEquipClass, out line);
|
| | | m_Controller.JumpIndex(line);
|
| | | }
|
| | | }
|
| | |
|
| | | private bool JumpToRedpoint(int _class, out int line)
|
| | | {
|
| | | var itemId = 0;
|
| | | line = 0;
|
| | | if (model.IsAnySatisfyExchangeBetterEquip(_class, out itemId))
|
| | | {
|
| | | List<TrialExchangeConfig> list;
|
| | | if (model.TryGetTrialExchanges(_class, out list))
|
| | | {
|
| | | for (int i = 0; i < list.Count; i++)
|
| | | {
|
| | | if (list[i].id == itemId)
|
| | | {
|
| | | line = i / 3;
|
| | | return true;
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | return false;
|
| | | }
|
| | | }
|
| | |
|