| | |
| | |
|
| | | int playerJob = PlayerDatas.Instance.baseData.Job;
|
| | |
|
| | | UI3DModelExhibition.Instance.BeginShowPlayer(m_playerIcon, playerJob, true);
|
| | | UI3DModelExhibition.Instance.ShowPlayer(m_playerIcon, playerJob, true);
|
| | |
|
| | | m_PlayerNameText.text = PlayerDatas.Instance.baseData.PlayerName;
|
| | |
|
| | |
| | |
|
| | | string npcIcon = configStoryMissions.NpcIcon[IsMultistage];
|
| | |
|
| | | UI3DModelExhibition.Instance.BeginShowNPC(npcId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_NPCIcon, false, true);
|
| | | UI3DModelExhibition.Instance.ShowNPC(npcId, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_NPCIcon, false, true);
|
| | | }
|
| | | typesPeaker = type;
|
| | | }
|