System/Pet/PetAttributeMethods.cs
@@ -612,7 +612,7 @@ typePetID = PetID; timePlay = 0; var npcConfig = Config.Instance.Get<NPCConfig>(PetID); UI3DModelExhibition.Instance.BeginShowNPC(PetID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, _rawImage); UI3DModelExhibition.Instance.ShowNPC(PetID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, _rawImage); if (UI3DModelExhibition.Instance.NpcModelPet != null) { var animator = UI3DModelExhibition.Instance.NpcModelPet.GetComponent<Animator>();