少年修仙传客户端代码仓库
client_linchunjie
2018-09-25 78bfe524ea4776c47f6314e56e97f39970b00fce
System/Pet/RidingAndPetActivationWin.cs
@@ -155,7 +155,7 @@
            HorseConfig Horseconfig = Config.Instance.Get<HorseConfig>(ActivateID);
            int InitFightPower = 0;
            InitFightPower += Horseconfig.InitFightPower;
            UI3DModelExhibition.Instance.BeginShowHourse(Horseconfig.Model, m_RawImageMount);
            UI3DModelExhibition.Instance.ShowHourse(Horseconfig.Model, m_RawImageMount);
            MountSkills.Clear();
            foreach (var key in mountModel.GetMountSkillAndItem.Keys)
            {
@@ -228,7 +228,7 @@
            HorseConfig Horseconfig = Config.Instance.Get<HorseConfig>(ActivateID);
            int InitFightPower = 0;
            InitFightPower += Horseconfig.InitFightPower;
            UI3DModelExhibition.Instance.BeginShowHourse(Horseconfig.Model, m_RawImageMount);
            UI3DModelExhibition.Instance.ShowHourse(Horseconfig.Model, m_RawImageMount);
            MountSkills.Clear();
            foreach (var key in mountModel.GetMountSkillAndItem.Keys)
            {
@@ -267,7 +267,7 @@
            m_RawImagePet.gameObject.SetActive(true);
            m_RawImageMount.gameObject.SetActive(false);
            var npcConfig = Config.Instance.Get<NPCConfig>(ActivateID);
            UI3DModelExhibition.Instance.BeginShowNPC(ActivateID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_RawImagePet);
            UI3DModelExhibition.Instance.ShowNPC(ActivateID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_RawImagePet);
            PetInfoConfig petInfoConfig = Config.Instance.Get<PetInfoConfig>(ActivateID);
            int InitFightPower = int.Parse(petInfoConfig.InitFightPower);
            string StrPetSkill = petInfoConfig.SkillID;
@@ -317,7 +317,7 @@
            m_RawImageMount.gameObject.SetActive(false);
            var npcConfig = Config.Instance.Get<NPCConfig>(ActivateID);
            UI3DModelExhibition.Instance.BeginShowNPC(ActivateID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_RawImagePet);
            UI3DModelExhibition.Instance.ShowNPC(ActivateID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, m_RawImagePet);
            // StartCoroutine("FrameDelay");
            PetInfoConfig petInfoConfig = Config.Instance.Get<PetInfoConfig>(ActivateID);
            int InitFightPower = int.Parse(petInfoConfig.InitFightPower);