System/PlayerDead/RebornWin.cs @@ -79,7 +79,7 @@ { questTimes = 0; _rebornPriceText.text = 1.ToString(); if(DeadModel.isKillByPlayer || DeadModel.localBossState != 1) if(DeadModel.isKillByPlayer || !DeadModel.localBossState) { OnShowBtnlist(); }