| | |
| | | }
|
| | |
|
| | | var minLevel = 1;
|
| | | var maxLevel = 1;
|
| | | var maxLevel = GeneralConfig.Instance.playerMaxLevel;
|
| | |
|
| | | if (_mission != myTeam.mission)
|
| | | {
|
| | |
| | | {
|
| | | var dungeonId = ModelCenter.Instance.GetModel<DungeonModel>().GetDungeonId(_mission.mapId, _mission.mapEx);
|
| | | var dungeonConfig = Config.Instance.Get<DungeonConfig>(dungeonId);
|
| | | minLevel = dungeonConfig.LVLimitMin;
|
| | | maxLevel = dungeonConfig.LVLimitMax;
|
| | | if (dungeonConfig != null)
|
| | | {
|
| | | minLevel = dungeonConfig.LVLimitMin;
|
| | | maxLevel = dungeonConfig.LVLimitMax;
|
| | | }
|
| | | }
|
| | |
|
| | | missionBuf = _mission;
|