UI/Common/UI3DModelFactory.cs
@@ -96,6 +96,15 @@ var animator = model.GetComponent<Animator>(); if (animator != null) { var npcConfig = Config.Instance.Get<NPCConfig>(id); if (npcConfig != null) { var runtimeController = AnimatorControllerLoader.LoadMobController(AnimatorControllerLoader.controllerSuffix, npcConfig.MODE); if (runtimeController != null) { animator.runtimeAnimatorController = runtimeController; } } animator.enabled = false; }