| | |
| | | OperationFlashSale operation = operationBase as OperationFlashSale;
|
| | | m_OpreationTime.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"), operation.ToDisplayTime());
|
| | | m_RefreshGiftTime.gameObject.SetActive(operation.allDay);
|
| | | var index = operation.IndexOfFlashSale(TimeUtility.ServerNow);
|
| | | if (index != -1 && index < operation.flashShops.Count)
|
| | | OperationFlashSale.FlashSale flashSale;
|
| | | if (operation.TryGetFlashSale(TimeUtility.ServerNow, out flashSale))
|
| | | {
|
| | | var flashSale = operation.flashShops[index];
|
| | | if (flashSale.gifts.Length > 0)
|
| | | {
|
| | | var moneyType = flashSale.gifts[0].moneyType;
|
| | |
| | | if (i < flashSale.gifts.Length)
|
| | | {
|
| | | m_FlashSaleBehaviours[i].gameObject.SetActive(true);
|
| | | m_FlashSaleBehaviours[i].Display(index, flashSale.gifts[i].id);
|
| | | m_FlashSaleBehaviours[i].Display(flashSale.gifts[i]);
|
| | | }
|
| | | else
|
| | | {
|