| | |
| | | SystemSetting.Instance.SetQualityLevel(GameQuality.High);
|
| | | if (isInited)
|
| | | {
|
| | | SystemSetting.Instance.SetPlayerSyncCount(15);
|
| | | SystemSetting.Instance.SetPlayerSyncCount(10);
|
| | | }
|
| | | }
|
| | |
|
| | |
| | | SystemSetting.Instance.SetQualityLevel(GameQuality.Medium);
|
| | | if (isInited)
|
| | | {
|
| | | SystemSetting.Instance.SetPlayerSyncCount(10);
|
| | | SystemSetting.Instance.SetPlayerSyncCount(5);
|
| | | }
|
| | | }
|
| | |
|
| | |
| | | if (isInited)
|
| | | {
|
| | | SystemSetting.Instance.SetGameFps(GameFps.Half);
|
| | | SystemSetting.Instance.SetPlayerSyncCount(5);
|
| | | SystemSetting.Instance.SetPlayerSyncCount(3);
|
| | | }
|
| | | }
|
| | |
|